Earthrise PC Base
Val Char Base Points Total Notes
28 BODY 2 26 28/68
12 PD 2 15 12/25 12/25 PD (12/25 rPD)
12 ED 2 15 12/25 12/25 ED (12/25 rED)
8 SIZE 0 16 8 Length 50.8m, Width 25.4m, Height 25.4m, Volume 32,768m^3 OCV +9
Characteristics Cost: 72
Cost Powers END
22 Cell Walls: Resistant Protection (13 PD/13 ED) (39 Active Points); Partial Coverage (covers 16 sq. meters; -3/4)0
23 Cell Walls: +40 BODY (40 Active Points); Partial Coverage (covers 16 sq. meters; -3/4)
12 Communications Suite: High Range Radio Perception (Radio Group)0
Intruder ID System, all slots OAF Immobile (-2)
3
1) X-Ray Stations: Penetrative with Normal Sight (10 Active Points); OAF Immobile (-2), Extra Time (Extra Segment, -1/2)
0
3
2) DNA Scanner: Detect Authorized DNA Sequence 16- (Unusual Group) (10 Active Points); OAF Immobile (-2), Extra Time (Extra Segment, -1/2)
0
17 Security Cameras: Clairsentience (Sight And Hearing Groups), 2 Perception Points, Reduced Endurance (0 END; +1/2) (52 Active Points); OAF Immobile (Cameras; -2)0
35 Stun Guns: Blast 12d6 (60 Active Points); OAF Immobile (Guns; -2), 16 Charges (-0)
Notes: (x8 number of items)
[16]
12 Backup Power Generator: Endurance Reserve (100 END, 5 REC) Reserve: (29 Active Points); OAF Immobile (Generator; -2)0
10 Medical Room: Healing BODY 6d6 (60 Active Points); Extra Time (1 Hour, -3), OAF Immobile (Medical Equipment; -2)6
1 Elevator (1 Active Points)0
 
Perks
20 Location: City; Modifier Underground
43 Angel: Computer
 
Skills
9 Disguised Entrance: Disguise 12-
7 Good Locks: Lockpicking 11-
7 Improved Security Systems: Security Systems 11-
7 Criminology Lab: Criminology 11-
7 Unassigned Lab: Skill to be determined 11-
Total Powers & Skills Cost: 238
 
Total Cost: 310
 
Complications
15 Dependent NPC: Caretaker Infrequently (Incompetent)
15 Hunted: Corporate Sponsors Very Frequently (Mo Pow; Watching)
Total Complications Points: 30

History: This base was designed by the PCs for their own use. Tommy Scalia raised the money from various corporate sponsors. The base was completed in March 2059.

Description: The base is underground, with its main entrance hidden in Lady Dusk's greenhouse. The base has the following rooms:
Room Size Total Area
Medical Room 8m x 6m 48 sq. m
Training Room 10m x 10m 100 sq. m
Lounge 8m x 6m 48 sq. m
4 - Prison cells 4m x 4m each 64 sq. m
General lab 10m x 12m 120 sq. m
Aux. power room 6m x 4m 24 sq. m
8 - Bedrooms 4m x 4m 128 sq. m
Meeting room 6m x 4m 24 sq. m
Greenhouse/Garden 10m x 10m 100 sq. m
2 - Storage 12m x 8m 192 sq. m
Kitchen 4m x 4m 16 sq. m
Library 8m x 10m 80 sq. m
Laundry 4m x 4m 16 sq. m
Criminology Lab 6m x 4m 24 sq. m
Unassigned Lab 6m x 4m 24 sq. m
Elevator 2m x 2m 4 sq. m
Emergency Exit 8m x 2m 16 sq. m
Unassigned space roughly 250 sq. m